Blockout

Description

A Blockout refers to a preliminary, rough or non-final version of a game level or environment that is created by using simple, placeholder assets and basic geometry. The primary purpose of a blockout is to establish the layout, scale, and flow of a level before investing significant time and resources in creating detailed graphics, models, or other assets.

Concrete Examples

Comparison of a blockout and the final level in Call of Duty: Modern Warfare (2019)

Blockout in the Uncharted Franchise

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